From Douglas Hoffman’s “Interface Theory of Perception” as described in 2019’s The Case Against Reality:
The purpose of a desktop interface is not to show you the ‘truth’ of the computer — where ‘truth,’ in this metaphor, refers to circuits, voltages, and layers of software. Rather, the purpose of an interface is to hide the ‘truth’ and to show simple graphics that help you perform useful tasks such as crafting emails and editing photos. If you had to toggle voltages to craft an email, your friends would never hear from you. That is what evolution has done. It has endowed us with senses that hide the truth and display the simple icons we need to survive long enough to raise offspring. Space, as you perceive it when you look around, is just your desktop — a 3D desktop. Apples, snakes, and other physical objects are simply icons in your 3D desktop.
Interesting.
Steven Pinker essentially summed up the argument well back in 1997:
We are organisms, not angels, and our minds are organs, not pipelines to the truth. Our minds evolved by natural selection to solve problems that were life-and-death matters to our ancestors, not to commune with correctness.
As British statistician George E.P. Box once famously said, “All models are wrong, but some are useful.”